It was the first time IDA took a serious stance on user experience, and I was proud to be part of the emerging UX team. Together, we iterated on prototypes, discussed usability improvements and successfully established a brand and design direction.
When I joined, the UX team was in the middle of finalizing low fidelity wireframes. I worked closely with UX Designers to evaluate their usability, and revise them on Balsamiq.
High fidelity Prototyping
We made high fidelity mockups using Sketch. We printed different design options for the team to vote on, and using sticky notes we gathered feedback.
This proved to be a quick and effective method for gathering design feedback. It allowed us to tweak designs fast and iterate quickly.
Once we finalized our designs internally, we observed potential users using the application in our UX testing room, and tweaked our designs based on their feedback.